- Research into various film directors and influential animations of which I do and do not like; to ensure I get a better insight of what is capable of After Effects and what people like.
- Exploration of ideas with influence from animations or source noted quite clearly. Try to push boundaries and think of unique ideas, getting inspiration from more than one source if possible.
- By this point have a clear understanding of most of what is involved in making a motion graphic; CGI and green screening (if necessary), storyboarding, stop motion, relevant artists to each topic along with any tips and hints, and a brief history on them, the history of animation like zoopraxiscopes.
- Begin to clarify idea and how the time will be managed to ensure the animation flows smoothly and without jerks. EG camera angles, where After Effects will be used and what will happen in each scene.
- Final Storyboard
- Practise shots if necessary and have a strong insight into programmes ready to use.
- Perfect through a brief evaluation
- Production of final outcome- keeping around a week spare for any hiccups. Going between Photoshop, Flash and After Effects.
- Output into see able format- Quicktime.
- Hand in; Monday 21st on Disc
Thursday, 17 November 2011
My Process
Labels:
Development
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